boiler roller errors
LauraDarkez opened this issue ยท 0 comments
Describe the bug
it is a simple rendering bug set: the boiler roller machine has 2 main problems and one minor uvmapping error: first, the rendered multiblock model is not aligned to the block's structure. the second error is the animation sequence. as reported in discord the "smooth animation" function that should play is locked between a state of "segment visible" and "all previews visible". the uv map issue is simply a texture mapping issue on the segment model. the simple fix is to adjust the model's uv map to not overhang onto the green section.
How to reproduce
Steps to reproduce the unwanted behavior:
- create a boiler roller
- place a boiler plate on it to be rolled
- check underside of obj with texture display turned on
Expected behavior
for the boiler roller to not be offset from its solid block alignment, for the boiler plate to make use of each of its preview bits during the platemaking process, and for the texture to not have the green grid pattern on the boiler plate while it is on the machine
System Information
OS: Windows
System Memory: 16gb"
Allocated Memory: "10gb"
CPU: "Intel I7 3770"
GPU: [N/A] iGPU
IR-Version: "1.9.1_1.12.2"
Forge-Version: "1.12.2 - 14.23.5.2858"