Immersive Railroading

Immersive Railroading

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Track radius should be consistent at different angles

AndMattBurt opened this issue ยท 2 comments

commented

When placing blueprints, extending the angle (22.5 to 45) causes the radius to increace slightly meaning that 2 halves of a turn that are not the same angle dont line up when placed together
image
This is a 194 turn at 33.5 and 45deg

commented

this stumped me for ages trying to match up the switch!

I dont know coding but it seems harder to do whatever this is vs having the true radius straight from the value in the blueprint?

commented

This has to do with how minecraft blocks are spaced