Immersive Railroading

Immersive Railroading

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Multiway widgets / config options

FireStorm525 opened this issue ยท 1 comments

commented
  1. Switches that allow for more than two states.
  • Object naming could maybe stay as is
  • Definition of positions and cgs in json of rolling stock
  • Example: Object name: WIDGET_1 -> (CG name in json) and WIDGET_1_ROT_(-)60
    JSON: "switches": {
    "pos1": 0,
    "pos2": (-)30,
    "pos3": (-)60,
    "cgpos1": doorsR,
    "cgpos3": doorsL
    },
  • In this case the switch would be modeled in position 2
  • If no CG is defined it doesnt activate any (obviously)
  1. Config option for base rolling resistance
  • Value could be in kmh/s or mph/s
  1. Option for default vehicle connecting functions
  • Specified in the json you could disable the front/rear option for passing onto said rolling stock
  • For example on a modern German locomotive there is no way to get to the locomotive trough the wagons
    in this case the connecting options would be disabled on both ends (true/false)
  • In case of a steam locomotive with tender you would only put the front of the locomotive and the rear of the tender to false so you
    can still swap between the two (hence the importance of seperating front/rear)
commented

Similar to #1387