Bad config range causes stack overflow crash
SteampsonJake opened this issue · 1 comments
As the title suggests, the Angle Placement Segmentation config goes from 0-64. No clue why, but one time my configs reset the value to 0, which caused curves and switches to try and segment themselves in to infinite 0° segments and crash the game.
I'd highly suggest changing the lower limit to 1 to avoid this crash, and the upper limit to 90, so it stays consistent with PlacementInfo,java.