Immersive Railroading

Immersive Railroading

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The switch is incorrect

Dushess opened this issue ยท 6 comments

commented

It have only one section working, should be both.
2017-12-10_14 31 53
2017-12-10_14 31 58
And if you use ready model for each angle, need to create place for wheels at inner rails crossing point.
this thing

Upd. Smooth mode doesn't work for switch continue, if quarters=1.

I placed rails perfectly to 2nd way, but this happened.
2017-12-10_14 45 08

commented

Placement on switches is a little funky. Does it work if you place the locomotive on a straight and then drive it onto the switch?

commented

Actually i did this.
If branch nave quarters=1 and next is rails placed, train will glitch.

commented

So to confirm, this only happens when the train is placed directly on the switch?

commented

This happens, when train, placed normally, reaching the switch.
Placing on a switch just causes spawning train on 2nd way parallel 1st, and center of train will be on center of track.

commented

Ok, I was able to reproduce the issue. A temporary solution is to make the radius of the track larger. When the switch has a small radius the movement code can get confused.

commented

Thanks for the bug report, I'll try to get it fixed for the release I have planned for next weekend