Changing Cargo Loads with Inventory Capacity
km00700 opened this issue ยท 3 comments
Using the quantity of items in the inventory of a cargo car, have the option for cullable cargo objects named: CARGO_FILLED_0, CARGO_FILLED_25, CARGO_FILLED_50, CARGO_FILLED_75, CARGO_FILLED_100. Each would become visible as the inventory reaches or goes above the stated percentage of capacity. This would allow modelers to make loads that appear to increase as the car fills up.
you can do it with 1 object and have it moulded to the space it will occupy you can have it define as 100% and have the renderer move the texture up or down to indicate how much is in there and would show the space filling up. FriedrichLP Eternal doing as similar system for TC you can ask him for pointers on how to do it