Immersive Railroading

Immersive Railroading

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Changing Cargo Loads with Inventory Capacity

km00700 opened this issue ยท 3 comments

commented

Using the quantity of items in the inventory of a cargo car, have the option for cullable cargo objects named: CARGO_FILLED_0, CARGO_FILLED_25, CARGO_FILLED_50, CARGO_FILLED_75, CARGO_FILLED_100. Each would become visible as the inventory reaches or goes above the stated percentage of capacity. This would allow modelers to make loads that appear to increase as the car fills up.

commented

can be easily done using one object called LOAD

commented

With multiple objects, there is the ability for multiple capacity levels

commented

you can do it with 1 object and have it moulded to the space it will occupy you can have it define as 100% and have the renderer move the texture up or down to indicate how much is in there and would show the space filling up. FriedrichLP Eternal doing as similar system for TC you can ask him for pointers on how to do it