IR Progression Ideas
WrongWeekend opened this issue ยท 0 comments
Here are some ideas that I came up with to add more progression and to add more usefulness to IR in earlier stages of the game.
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Iron or wooden parts only. Train and rail parts are crafted on a small, multiblock table/forge (probably 2x3x1 or something similar). No power required, although there is a lengthy pause during crafting. Some materials lost in the crafting process compared to more advanced building methods.
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Works for all parts. A version of the iron/steel melter that is directly heated by burning fuel. Slightly altered versions of the other machines that are powered by piped-in (fluid) steam, including a proper steam hammer. Slower than the electric machines, but cheaper to build.
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Current, electrically powered IR machines.
Additionally, add locomotive and car blueprints that must be unlocked with XP in order to build that locomotive or car- a greater cost for bigger locomotives and even more for advanced ones such as diesels or electrics. Alternatively, resource pack creators could set their own blueprint costs.