[BUG] Incorrect augment recycling (infinite casting basin supply)
ZippyCom opened this issue ยท 3 comments
Detected on version: ImmersiveRailroading-1.4.1_1.12.jar
Actual behavior:
Single casting of an augment e.g. Item Loader requires 8 steel and creates 8 augments.
However, when thrown back into casting basin these 8 augments provide 64 steel.
When repeated, this could be misused for infinite supply of casting basin without actual need to provide any steel.
Expected behavior:
Recycling 8 augments should provide only 8 steel in casting basin.
See if you can recreate it on the 1.5.0 version, As that's where we'd likely fix it.
I don't think I've touched that code for a few versions so it'll probably still exist