Immersive Railroading

Immersive Railroading

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crash during loading resourcepacks

lordfriend opened this issue ยท 1 comments

commented

this crash happened at special condition:

  • Optifine + Shader pack applied already, shader pack is KUDA-Shaders v6.1 Legacy
  • Update graphic config from default to the following
# Configuration file

general {
    # Place to draw the Train GUI as a % from the left of the screen
    I:GUIPositionHorizontal=2

    # Place to draw the Train GUI as a % from the top of the screen
    I:GUIPositionVertical=95

    # Generate static icons.  Drastically reduces render overhead for IR items
    B:enableIconCache=true

    # Enable priming of item render cache.  Disable this if you keep crashing in the world loading screen
    B:enableItemRenderPriming=true

    # Size of icon cache images (larger = slower)
    I:iconCacheSize=64

    # Limit GPU load while models/world is loading.  1 == slow load, 3 == reasonable load, 10 = fast load, 100 = as fast as possible
    I:limitGraphicsLoadMS=3

    # Override GPU Max texture settings !DEV USE ONLY! (-1 == disable)
    I:overrideGPUTexSize=-1

    # Enable Particles
    B:particlesEnabled=true

    # What unit to use for speedometer. (kmh, mph or ms)
    # Valid values:
    # kmh
    # mph
    # ms
    S:speedUnit=kmh

    # Scale the textures to reduce GPU memory usage (1 == normal, 1.5 == low, 2 == super low
    D:textureScale=1.0

    # Self explanitory
    B:trainsOnTheBrain=true

    # If you are having render problems in game, try setting this to false
    B:useShaderFriendlyRender=true
}

note that I enabled icon cache and reduce the icon size. other options are not touched.

One notable issue is before update this config, I always find it's failed to apply resourcepacks when ever I open the JEI.

The crash report can be found below

https://pastebin.com/TdMupri6

commented

But this crash doesn't happen again if I restart the game. So it does not affect the gameplay in the end. And the resourcepacks have been applied successfully