crash during loading resourcepacks
lordfriend opened this issue ยท 1 comments
this crash happened at special condition:
- Optifine + Shader pack applied already, shader pack is
KUDA-Shaders v6.1 Legacy
- Update graphic config from default to the following
# Configuration file
general {
# Place to draw the Train GUI as a % from the left of the screen
I:GUIPositionHorizontal=2
# Place to draw the Train GUI as a % from the top of the screen
I:GUIPositionVertical=95
# Generate static icons. Drastically reduces render overhead for IR items
B:enableIconCache=true
# Enable priming of item render cache. Disable this if you keep crashing in the world loading screen
B:enableItemRenderPriming=true
# Size of icon cache images (larger = slower)
I:iconCacheSize=64
# Limit GPU load while models/world is loading. 1 == slow load, 3 == reasonable load, 10 = fast load, 100 = as fast as possible
I:limitGraphicsLoadMS=3
# Override GPU Max texture settings !DEV USE ONLY! (-1 == disable)
I:overrideGPUTexSize=-1
# Enable Particles
B:particlesEnabled=true
# What unit to use for speedometer. (kmh, mph or ms)
# Valid values:
# kmh
# mph
# ms
S:speedUnit=kmh
# Scale the textures to reduce GPU memory usage (1 == normal, 1.5 == low, 2 == super low
D:textureScale=1.0
# Self explanitory
B:trainsOnTheBrain=true
# If you are having render problems in game, try setting this to false
B:useShaderFriendlyRender=true
}
note that I enabled icon cache and reduce the icon size. other options are not touched.
One notable issue is before update this config, I always find it's failed to apply resourcepacks when ever I open the JEI.