Overlapping Custom Curve tracks causes NullPointerException
AnonymousDapper opened this issue ยท 1 comments
Describe the bug
Placing two or more sections of custom curve track such that they overlap will cause a NullPointerException to be thrown.
How to reproduce
Steps to reproduce the unwanted behavior:
- Get Custom curve track (rail bed and fill doesn't seem to make a difference)
- Place track section 1 and build blueprint
- Place track section 2 so it overlaps at least once with track section 1 and build blueprint
If it doesn't place at all, try placing the ends of section 2 in reverse order.
Expected behavior
Tracks are placed and appear correctly.
Actual behavior
NPE is logged (VanillaFix), rail bed is missing in sections, rail blueprint block is not selectable in sections.
Screenshots
If applicable, add screenshots to help explain your problem.
System Information
OS: Windows 10
System Memory: 16GB
Allocated Memory: 4GB
CPU: AMD Ryzen 7 2700X
GPU: PNY GTX 1070 XLR8
IR-Version: 1.7.2_1.12.2
Forge-Version: 1.12.2 - 14.23.5.2847
Modlist
- FoamFix
- Immersive Engineering
- Immersive Railroading
- InGame Info XML
- JEI
- Optifine
- Phosphor
- Unidict
- VanillaFix
- VoxelMap
- Waila
- WorldEdit
latest.log
https://paste.a-sketchy.site/ereweqajol.txt