Issues
- 0
Support multiple track models
#129 opened by cam72cam - 1
Support more complex inner bounding boxes for rail cars
#128 opened by cam72cam - 1
Stock Request: 1930 Vulcan 0-4-0 Saddle Tank
#127 opened by Sir-Technical - 1
US Tanker car front wheels rotate along the wrong axis
#126 opened by UpperManglement - 0
Add SP 4449
#125 opened by cam72cam - 0
SUGGESTION: Handcarts
#124 opened by Nachtflame - 3
Creative track placement
#123 opened by cam72cam - 2
Request for Rolling Stock
#122 opened by OVSBulleid - 0
GWR Castle Class
#121 opened by cam72cam - 1
Tying players/entities to tracks
#120 opened by cam72cam - 0
Implement "advanced" controls
#119 opened by cam72cam - 2
Implement sloped curves
#118 opened by cam72cam - 0
Fix ticksmoothing over high latency connection
#117 opened by cam72cam - 0
Fix overplacement of grass when laying rail bed
#116 opened by cam72cam - 0
Speed Re tarter for Hump Yards / Decoupling Track
#115 opened by trainman264 - 3
FPS drops by 3/4 when looking at rail parts in JEI
#114 opened by madhatr - 0
Implement creative tab
#113 opened by cam72cam - 3
Recipes not using dictionary.
#112 opened by madhatr - 3
Crash when trying to load coal blocks into item.immersiverailroading:item_rolling_stock.rolling_stock/locomotives/a1_peppercorn.json.name
#111 opened by RiftomeR - 0
Diesel locomotives facing in opposite directions pull against each other
#110 opened by cam72cam - 0
PKP class SM48
#109 opened by cam72cam - 2
[Suggestion] Automation "enslavement" of the villagers
#108 opened by Cassiobsk8 - 0
Add support for translations
#107 opened by cam72cam - 1
Add spedometer to GUI
#106 opened by cam72cam - 1
Fix JEI overlap
#105 opened by cam72cam - 3
Items Invisible in JEI
#104 opened by Darkosto - 0
Fix tracks randomly going dark
#103 opened by cam72cam - 0
Redstone output from rails when train overhead
#102 opened by cam72cam - 0
Add switch blocks
#101 opened by cam72cam - 5
FPS cut in half with using vsync
#100 opened by LiEyWe - 0
Separate length and radius for turns/switches
#99 opened by cam72cam - 0
Fix explosions from boilers being too touchy
#98 opened by cam72cam - 0
Fix opacity of tracks
#97 opened by cam72cam - 1
Fix Slope movement
#96 opened by cam72cam - 0
Liquid Carts should drop liquid everywhere when broken
#95 opened by cam72cam - 3
Consider implementing part wear
#94 opened by cam72cam - 0
Bad normals on GP-7
#93 opened by DonBruce64 - 0
Big Boy linkages don't stay connected (all drivetrains).
#92 opened by DonBruce64 - 0
Big Boy Connection rod separates on left front piston linkages.
#91 opened by DonBruce64 - 2
Applying more brakes than throttle results in train traveling backwards.
#90 opened by DonBruce64 - 0
Big Boy GUI goes off-screen.
#89 opened by DonBruce64 - 0
K4 has bad normals on connection point resulting in color changes.
#88 opened by DonBruce64 - 0
Stray shape on K4 tender.
#87 opened by DonBruce64 - 0
K4 Linking rod becomes detached during movement.
#86 opened by DonBruce64 - 0
Normals on Peppercorn not calculating correctly.
#85 opened by DonBruce64 - 0
Big boy cabin contains random shape & clipping texture.
#84 opened by DonBruce64 - 2
Changing coal stacks in GUI messes up count.
#83 opened by DonBruce64 - 0
Adjust GUI to not be behind hotbar.
#82 opened by DonBruce64 - 1
Breaking track overloads the sound system.
#81 opened by DonBruce64 - 1
Track preview not calculating hologram intersection correctly.
#80 opened by DonBruce64