Immersive Weathering [FABRIC]

Immersive Weathering [FABRIC]

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Stone generators not working in 1.19.2

philippewarren opened this issue ยท 10 comments

commented

Describe the bug:
Stone generators don't work.
Tried them all, none of them work except for Cobblestone and Basalt (which are both vanilla).

Versions:
Minecraft version: 1.19.2
Immersive Weathering version: 1.1.3
Moonlight version: 2.1.3
Forge version: 43.1.12, 43.1.47 (both)

Other mods:
No other mods

Logs:
debug.log
latest.log

To Reproduce:

  1. Create a generator based on the wiki
  2. Notice that the result is either normal cobblestone or nothing, based on the setup.

Expected behavior:
The specific stone type should be generated based on the stone type indicated in the wiki.

Screenshots:
2022-10-26_20 17 54
Shows both terracotta (flowing lava next to clay) and diorite (cobblegen with adjacent smooth quartz) failing to be converted.

commented

that is not a valid generator setup

commented

however, looking into this did uncover that the andesite generator is not working

commented

fixed for future version, the data file was just missing for some reason

commented

Hi, sorry, I think this should be reopened, as it doesn't address the bug I reported in the first place. I'm adding a new screenshot, closer to the one in the wiki, to better show that the generator I built is indead a valid setup.

2022-10-29_12 28 58

Is it possible that the registration of the recipes from the datapack fails? I have confirmed that the datapack loads as I can get the "Wax On" advancement.

commented

I also tried creating a custom datapack to test the customization system presented in the wiki.

Here is a screenshot of the directory tree.
image

The pack.mcmeta format version is 10. I duplicated the content in two places, as I wasn't sure of the layout (in subdirectory immersive_weathering as is done in the mod, or directly in data as stated in the Acacia from cake tutorial).

The content of truc.json is this (from the tutorial, plus added target_self type):

{
    "adjacent_blocks": {
        "sides": [
            {
                "block_state": {
                    "Properties": {
                        "bites": "0"
                    },
                    "Name": "minecraft:cake"
                },
                "predicate_type": "minecraft:blockstate_match"
            }
        ],
        "up": {
            "block_state": {
                "Name": "minecraft:glass"
            },
            "predicate_type": "minecraft:blockstate_match"
        }
    },
    "fluid": "minecraft:lava",
    "generate": {
        "Name": "minecraft:acacia_log",
        "Properties": {
            "axis": "y"
        }
    },
    "type": "target_self"
}

This didn't help. The diorite generator from my comment above doesn't work either, and acacia isn't generated from this setup:
2022-10-29_13 00 09

I hope this is helpful information.

commented

I also hope for this issue to be reopened. Even for the newest version 1.1.4 none of the generators seems to be working, even with no other mods installed.

commented

there must be some issue on your end because I cannot replicate this in the latest version
image
image

commented

confirmed not working on forge

commented

Are these screenshots taken in fabric? It seems that the forge version may be the issue, as when I switched from forge to fabric, the generators had no problems working.
2022-11-04_15 41 43
2022-11-04_15 48 25
2022-11-04_15 47 12

commented

fixed for 1.2.3