Immersive Weathering [FABRIC]

Immersive Weathering [FABRIC]

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Permafrost and Cryosol are generated in non-snowy biomes

woalk opened this issue ยท 1 comments

commented

Describe the bug:
When generating a new world using the newest version of Immersive Weathering (v1.1.4) on Fabric, patches of Permafrost, Icicles and Cryosol are generated in a lot of biomes they shouldn't be, including minecraft:taiga, minecraft:old_growth_pine_taiga, etc. - basically all biomes that are cool, but not snowy.

Previous versions of Immersive Weathering (v1.0.1) did not generate Permafrost and Cryosol in these biomes.

This happens both with and without other mods than Immersive Weathering.
When other mods like Oh The Biomes You'll Go are added, Permafrost, Icicles and Cryosol also generate in a lot of their biomes where it shouldn't, like in maple tree biomes.

Versions:
Minecraft version: 1.19.2
Immersive Weathering version: 1.1.4
Moonlight Lib version: 2.1.4
Fabric API version: 0.64.0

Other mods:
None (see description)

Logs:
latest.log

To Reproduce:
Steps to reproduce the behavior. Format it as a numbered list of steps.

  1. Create world and /locate cool (but not snowy) biome.

Expected behavior:
Cool (but not snowy) biome should not have patches of Permafrost and Cryosol.

Additional info:
This might be a problem with how the Permafrost, Icicles and Cryosol features are placed in regards to climate tags - taking all "cool" biomes, instead of all "snowy" biomes.

commented

fixed for future version