Immersive Weathering [FABRIC]

Immersive Weathering [FABRIC]

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Client crash when crafted bricks (the material) occupies more space than the inventory has

Flaguna2 opened this issue ยท 2 comments

commented

Describe the bug:
Whenever you craft bricks of any type with shift-click (the material, not the block) through the stonecutter, if they're meant to occupy more space than the inventory has, the game will freeze then crash after a few seconds.
Example:
image

Notice how I got 3 free inventory spaces, and the ending result will be 4 stacks of bricks, theoretically occupying 4 inventory spaces. If I shift-click to craft these bricks, the game will crash.

**Versions:
Minecraft version: 1.19.2
Immersive Weathering version: 1.2.5 Fabric
Moonlight Lib version: 2.1.15 Fabric
Fabric API / QSL / Forge version: Fabric 0.11.1

Other mods:
Will be listed in the crash report below.

Logs:

crash-report: crash-2022-12-10_12.29.55-client.txt
latest.log: latest.log
no debug.log

launcher_log: none
hs_err: none

To Reproduce:
Steps to reproduce the behavior. Format it as a numbered list of steps.

  1. Pick any stack of block that's able to be crafted into the bricks material and place it into the stonecutter. eg.: cobblestone, deepslate
  2. have your inventory filled, any amount of filled spaces higher than the amount of bricks crafted works (eg.: you'll craft 8 stacks of bricks, have 7 or lower free inventory spaces.
  3. shift-click to craft
  4. crash

Expected behavior:
Dunno to be honest. Maybe throw the excess crafted bricks on the ground?

Screenshots:
up above

Additional info:
none.

commented

vanilla issue

commented

wasnt expecting that. Thanks for the quick response tho!