Stone generators not working in 1.19.2
philippewarren opened this issue ยท 10 comments
Describe the bug:
Stone generators don't work.
Tried them all, none of them work except for Cobblestone and Basalt (which are both vanilla).
Versions:
Minecraft version: 1.19.2
Immersive Weathering version: 1.1.3
Moonlight version: 2.1.3
Forge version: 43.1.12, 43.1.47 (both)
Other mods:
No other mods
Logs:
debug.log
latest.log
To Reproduce:
- Create a generator based on the wiki
- Notice that the result is either normal cobblestone or nothing, based on the setup.
Expected behavior:
The specific stone type should be generated based on the stone type indicated in the wiki.
Screenshots:
Shows both terracotta (flowing lava next to clay) and diorite (cobblegen with adjacent smooth quartz) failing to be converted.
however, looking into this did uncover that the andesite generator is not working
Hi, sorry, I think this should be reopened, as it doesn't address the bug I reported in the first place. I'm adding a new screenshot, closer to the one in the wiki, to better show that the generator I built is indead a valid setup.
Is it possible that the registration of the recipes from the datapack fails? I have confirmed that the datapack loads as I can get the "Wax On" advancement.
I also tried creating a custom datapack to test the customization system presented in the wiki.
Here is a screenshot of the directory tree.
The pack.mcmeta format version is 10. I duplicated the content in two places, as I wasn't sure of the layout (in subdirectory immersive_weathering
as is done in the mod, or directly in data
as stated in the Acacia from cake tutorial).
The content of truc.json
is this (from the tutorial, plus added target_self type):
{
"adjacent_blocks": {
"sides": [
{
"block_state": {
"Properties": {
"bites": "0"
},
"Name": "minecraft:cake"
},
"predicate_type": "minecraft:blockstate_match"
}
],
"up": {
"block_state": {
"Name": "minecraft:glass"
},
"predicate_type": "minecraft:blockstate_match"
}
},
"fluid": "minecraft:lava",
"generate": {
"Name": "minecraft:acacia_log",
"Properties": {
"axis": "y"
}
},
"type": "target_self"
}
This didn't help. The diorite generator from my comment above doesn't work either, and acacia isn't generated from this setup:
I hope this is helpful information.
I also hope for this issue to be reopened. Even for the newest version 1.1.4 none of the generators seems to be working, even with no other mods installed.