Client crash when crafted bricks (the material) occupies more space than the inventory has
Flaguna2 opened this issue ยท 2 comments
Describe the bug:
Whenever you craft bricks of any type with shift-click (the material, not the block) through the stonecutter, if they're meant to occupy more space than the inventory has, the game will freeze then crash after a few seconds.
Example:
Notice how I got 3 free inventory spaces, and the ending result will be 4 stacks of bricks, theoretically occupying 4 inventory spaces. If I shift-click to craft these bricks, the game will crash.
**Versions:
Minecraft version: 1.19.2
Immersive Weathering version: 1.2.5 Fabric
Moonlight Lib version: 2.1.15 Fabric
Fabric API / QSL / Forge version: Fabric 0.11.1
Other mods:
Will be listed in the crash report below.
Logs:
crash-report: crash-2022-12-10_12.29.55-client.txt
latest.log: latest.log
no debug.log
launcher_log: none
hs_err: none
To Reproduce:
Steps to reproduce the behavior. Format it as a numbered list of steps.
- Pick any stack of block that's able to be crafted into the bricks material and place it into the stonecutter. eg.: cobblestone, deepslate
- have your inventory filled, any amount of filled spaces higher than the amount of bricks crafted works (eg.: you'll craft 8 stacks of bricks, have 7 or lower free inventory spaces.
- shift-click to craft
- crash
Expected behavior:
Dunno to be honest. Maybe throw the excess crafted bricks on the ground?
Screenshots:
up above
Additional info:
none.