Immersive Weathering [FORGE]

Immersive Weathering [FORGE]

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Configurable wheat drops from weeds

ranenvious opened this issue ยท 4 comments

commented

Feature:

I think that a config option for whether or not (or how much) wheat is dropped/given from weeds should be added

Alternatives:

There are no real alternatives I can think of here. One alternative might be adding a config option to change how fast weeds grow (as in, how long it takes them to go from 0% growth to 100% grown and harvestable) but that seems like a different feature entirely.

Additional info:

My reason for suggesting this is that, in combination with mods like create that allow crop auto-harvesting, weeds pose very little downside. Since weeds give wheat, (and a fair amount of wheat at that) even if your entire field is entirely replaced with weeds, there is really no reason to change it back to actual wheat.

Weed-farming as an alternative to actual wheat is an interesting concept, so I don't think weeds just flat out shouldn't drop wheat at all, but letting it be configured would let it be more effectively balanced against normal wheat.

commented

Weeds drop wheat? don't they drop dandelions?

commented

Weeds drop wheat? don't they drop dandelions?

are they not supposed to drop wheat? They do in my modpack and I never manually changed it. I guess it's possible a conflict is causing an issue but that seems like an extremely weird conflict.

commented

known issue where weeds drop wheat instead of dandelions, fixed for next update