Game crashed upon something with the leaf piles.
Jouto55 opened this issue · 2 comments
Describe the bug:
I'm unsure what going on, but it seems that the leaf piles are causing some kind of crash? I'm unsure if it was from some particles?
Minecraft version: 1.20.1
Immersive Weathering version: 2.0.0
Moonlight Lib version: 2.9.7
Fabric API / QSL / Forge version: 47.2.19
Other mods:
[✔] additional_enchantments-1.20.1-0.3.5-all
[✔] additionaladditions-6.0.1
[✔] alternategunpowder-1.0.0-1.20.1
[✔] autohud-6.3.4+1.20.1-forge
[✔] backpacked-forge-1.20.1-2.2.5
[✔] better-trees-1.7
[✔] CerbonsAPI-Forge-1.20.1-1.1.0
[✔] CerbonsBetterBeacons-Forge-1.20.1-1.1.1
[✔] do_a_barrel_roll-forge-3.5.0+1.20.1
[✔] dynamiccrosshair-7.4.4+1.20-forge
[✔] EasyAnvils-v8.0.1-1.20.1-Forge
[✔] EasyMagic-v8.0.1-1.20.1-Forge
[✔] elytra_physics-forge-2.0
[✔] ElytraBombing-Forge-1.20.1-1.0.0
[✔] embeddium-0.2.18+mc1.20.1
[✔] embeddiumplus-1.20.1-v1.2.3-build
[✔] EnchantingInfuser-v8.0.2-1.20.1-Forge
[✔] entity_model_features_forge_1.20.1-1.2.3
[✔] entity_texture_features_forge_1.20.1-5.2.2
[✔] framework-forge-1.20.1-0.6.16
[✔] geckolib-forge-1.20.1-4.4.2
[✔] jei-1.20.1-forge-15.2.0.27
[✔] LeavesBeGone-v8.0.0-1.20.1-Forge
[✔] NonConflictKeys-Forge-1.19.X-1.20-1.0.0
[✔] oculus-mc1.20.1-1.6.13
[✔] paddedelytras-1.20-1.0
[✔] PuzzlesLib-v8.1.14-1.20.1-Forge
[✔] QuitOrNot-1.0.1+Forge+1.20.1
[✔] sculkhorde-1.20.1-0.9.0-Beta1
[✔] squaremap-forge-mc1.20.1-1.2.0
[✔] textrues_embeddium_options-0.1.3+mc1.20.1
[✔] UniversalEnchants-v8.0.0-1.20.1-Forge
[✔] witherstormmod-1.20.1-4.0.1.1
Logs:
ImmersiveCrash.txt
To Reproduce:
Steps to reproduce the behavior. Format it as a numbered list of steps.
- Chop down a tree.
- Have the leaf piles fall on an area with active particles.
Expected behavior:
The game crashes.