ImmersiveMC

ImmersiveMC

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Enable/Disable Immersives In-Game

hammy275 opened this issue ยท 1 comments

commented

To allow this to work in-game without making major changes to the config infrastructure, when the server sends the config packet, we'll save a copy of it. When the user changes their config while in-game, we make another copy of that packet, and use said copy to mix the server settings with the client's like on normal join.

Should allow Fabric users to enable/disable immersives without using the config file.

commented

We also need to re-send the client-to-server config, but that shouldn't be difficult