getLookAngle() Changes
hammy275 opened this issue ยท 3 comments
- Chest items shouldn't rotate based on player look direction
- Getting the HMD's direction instead of the player's look angle should be used if they're in VR.
getLookAngle()
only appears in exactly one spot, and is properly checked against VR to grab the VR view instead. Will look more into the original issue that caused this issue to be opened
This isn't a getLookAngle()
thing, this is a getDirection()
thing. No wonder I was confused on this lol
Closed by 61e9c43