ImmersiveMC

ImmersiveMC

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getLookAngle() Changes

hammy275 opened this issue ยท 3 comments

commented
  • Chest items shouldn't rotate based on player look direction
  • Getting the HMD's direction instead of the player's look angle should be used if they're in VR.
commented

getLookAngle() only appears in exactly one spot, and is properly checked against VR to grab the VR view instead. Will look more into the original issue that caused this issue to be opened

commented

This isn't a getLookAngle() thing, this is a getDirection() thing. No wonder I was confused on this lol

commented

Closed by 61e9c43