I noticed there is some z-fighting on the anvil immersion.
Minecraft version: 1.19.2
Mod version: 1.2.3
Vivecraft version: 0.0.14
Vivecraft mode: NONVR
MC VR API version: 2.1.1
Here are some screenshots showcasing the issue
Treetrain1 commented
I noticed this bug also applies on the smithing table.
hammy275 commented
Thanks! Will fix this for 1.3.0.
That said, I should be able to fix this by shrinking the Anvil/Smithing Table boxes a bit. For clarity, the anvil and smithing table internally share the majority of the rendering code