hammy275 opened this issue 2 years ago ยท 0 comments
Comes from VRPluginVerify's move to have clientInVR as a function, which causes playerInVR to be called for a null player.
VRPluginVerify
clientInVR
playerInVR
null
When not in-world, let's just use hasAPI. Should replace vrAPIInVR() to be Minecraft.getInstance().player == null || CONDITION_THATS_ALREADY_THERE
hasAPI
vrAPIInVR()
Minecraft.getInstance().player == null || CONDITION_THATS_ALREADY_THERE