Improved Damage Framework

Improved Damage Framework

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The damage of projectiles shot by ranged weapon in offhand, can be affected by the weapon of mainhand

AlanightCreeper opened this issue ยท 1 comments

commented

version: 0.2.0
If there is a sword in player's mainhand and a bow in player's offhand, the damage of arrows caused will be the sum of bow and sword. But after exchanged the weapon of two hands, the damage of arrows will return to normal.
For example, attack a creeper with sword, and cause 7 physical damage and 1 elemental damage. Attack a creeper with bow, and cause 3 physical damage. Now there is a sword in my mainhand, a bow in my offhand, then I attack a creeper. It will cause 10 physical damage and 1 elemental damage.

commented

Thank you for bringing this up. To be honest, I completely forgot you could use a bow in the offhand. I will work on a fix.