Improved Mobs (Fabric)

Improved Mobs (Fabric)

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Zombies having trouble with Jumping and Prey

Baen2024 opened this issue ยท 1 comments

commented

Modloader

Forge

Minecraft version

1.19.4

Modloader version

45.2.0

Mod version

bigbrain-1.19.4-1.6.8-forge

TenshiLib version

tenshilib-1.19.4-1.7.2-forge

Description

There is a problem with jumping with mobs:

Let's take a zombie for example. And let's give him a villager to attack, but place the villager somewhere required for the zombie to jump. He will attack the villager, hunt it down, or he will give up trying: both ways, he will become immobile. After this point he will give up on trying to attack anyone, not even players, and he will stay in one position. When I first experienced this bug, I thought of it's memory or predictions getting an error, because the bug is only fixable by replacing the mob. I have like 13 immobile zombies in my world, please help me.
image

Steps to reproduce

  1. Step one: Make a small obstacle course
  2. Step two: Add a zombie on one end and a villager on the other
    image
  3. Step three: Let the zombie hunt the villager down
  4. Step four: When the villager is murdered, add another villager and... Voila!

Mods that might affect the issue

I do not think any mods could've caused this problem.

Logs

I couldn't access the logs, because I didn't know how to. But I hope my information helps.

commented

i dont add any parkour jumping ai to mobs. you also listed big brains in the mod version so you might've mistaken that mod for this?