Ticking entity causing crashing
dylandbl opened this issue ยท 2 comments
Modloader
Forge
Minecraft version
1.20.1
Modloader version
47.3.11
Mod version
1.13.0
TenshiLib version
1.7.6
Description
The game will crash when Drowned are around, perhaps on spawning. After testing, it seems to be a conflict between Improved Mobs and Epic Fight.
Steps to reproduce
- Create a new world with Epic Fight (version 20.9.5), Improved Mobs, and TenshiLib.
- Spawn a bunch of Drowned. Can be naturally, through commands, or with Spawn Eggs.
- Game will crash due to ticking entity.
Mods that might affect the issue
Epic Fight version 20.9.5 (and I believe 20.9.4, as well)
Logs
https://gist.github.com/dylandbl/5ddf316a5c097c44092dce1c55d839e9
@Flemmli97 After some further testing, it seems to involve pathfinding toward players and villagers. This is my equipment.json
(my other configs are the defaults):
{
"__comment": [
"Mobs will be able to equip items declared here",
"The first number is the weight while the second number is the quality",
"Weight is the weight of an item. Higher weight means that the item is more likely to get choosen",
"Quality is a modifier applied to the weight. The final weight used is weight + quality * current difficulty"
],
"MAINHAND": {},
"OFFHAND": {},
"FEET": {},
"LEGS": {},
"CHEST": {},
"HEAD": {}
}