
Difficulty increase speed working bad on server.
YeraX7 opened this issue ยท 0 comments
Modloader
Forge
Minecraft version
1.20.1
Modloader version
47.4
Mod version
Last
TenshiLib version
Last
Description
I have a modpack where I have tone the difficulty scaling speed down. When I play on single player it scales correctly, but I made a server with the same modpack and the same config and everything, and on the server the speed of the scaling its very wrong and kind of ignores the config file.
Like event hat I set that each 2 ingame days tone the difficulty up by 1 (0.5 each day), after 2 days on the server difficulty it slike 5 or more (random guess)
Steps to reproduce
- Step one: Set the difficulty scaling settings to:
"Difficulty Increase" = ["0-0.179", "5-0.25", "500-0"]
- Step two: Test it on a server and see that when days pass, difficulty increases very fast instead of the selected config.
Consider:
Day length on modpack is set to 35min instead of 20 vanilla days (but in singleplayer works fine)
Its a big modpack with more mods, but again in singleplayer works fine.
When passing days manually with commands, difficulty seems to go fine, but when you actually play and not pass days manually, u see that works bad.
Setting is set to PLAYERMAX.
Mods that might affect the issue
Time Control
Its a very big modpack but honestly there are not other mods that affect that.
Logs
No logs as its not a crash or bug itself, more like a behaviour problem.