InfraRedstone compatibility module causes crashes in various mods
svitoos opened this issue ยท 3 comments
RandomThings (when attaching Spectre Coil): https://pastebin.com/2XEWTx2H
thanks hubry for helping narrow this down. problematic line is
too early to call hascapability in the general case
solution: always attach the capability to every single tileentity?