Crashes upon loading a world when used with sodium and fabric api
penPNG opened this issue ยท 6 comments
Gives this error upon crash on Minecraft version 1.16.3. I'm using the precompiled Sodium available on CurseForge and a copy of Iridium I compiled using the source code.
The README says that you should use the latest version of the next branch compiled from source. Have you tried that?
The README says that you should use the latest version of the next branch compiled from source. Have you tried that?
They mentioned the precompiled sodium from curseforge, which is not the sodium next branch, so you are correct that they need to try that.
Success! Mostly... I used the next branch of sodium and the game worked. Unfortunately, it didn't fix why I wanted to use Indium in the first place! Connected textures still don't work with the ctm-for-fabric mod. I'm testing compiling the Connected Block Textures mod right now. As of right now, I'd say this issue is fixed and has turned into a new one for myself.
Success! Mostly... I used the next branch of sodium and the game worked. Unfortunately, it didn't fix why I wanted to use Indium in the first place! Connected textures still don't work with the ctm-for-fabric mod. I'm testing compiling the Connected Block Textures mod right now. As of right now, I'd say this issue is fixed and has turned into a new one for myself.
I use CBT and it works fine. ctm-for-fabric requires you to enable smth in-built, but it didnt work for me, but i can confirm that CBT works with indium
I use CBT and it works fine. ctm-for-fabric requires you to enable smth in-built, but it didnt work for me, but i can confirm that CBT works with indium
Yep! It works with cbt. I guess this issue should be closed. For anyone who reads this in the future looking for a solution: READ THE README. Please. And compile it yourself.