Plant Machines stop functioning inside a colonie (Minecolonies)
walker-dev opened this issue ยท 3 comments
Once a colonie is established, plant machines within range of the colonie will stop functioning, it gets power but that's about it.
Industrial Foregoing Version: industrialforegoing-1.12.2-1.8.1-120
TeslaCoreLib Version: tesla-core-lib-1.12-1.0.12
Crashlog (If Any): N/A
I can't do much about it, if Minecolonies stops fake players from doing stuff I can't override it.