Game crashes when multiple Hydrators are unloaded from within Plant Interactor working area.
SomeClouds opened this issue ยท 2 comments
Industrial Foregoing Version: 1.12.2-1.12.2
TeslaCoreLib Version: 1.0.15
Crashlog (If Any): https://pastebin.com/Bti36Fn4
Modpack Version: Enigmatica 2 Expert 1.64d
As per the title, whenever multiple Hydrators were placed inside the working area of a Plant Interactor, the game crashed as they were unloaded. I tested the following behaviours:
- One or more Hydrators outside the working area did not cause a crash
- One Hydrator inside the working area did not cause a crash
- Two or more Hydrators inside the working area consistently caused a crash
- I could NOT reproduce the behaviour in an empty test world, it only happened in my regular world
The thrown exception was consistently java.util.ConcurrentModificationException.
Other factors:
- The Plant Interactor had a +12 range addon
- An Energy Field overlapped both the Interactor and the Hydrators
Please report this to forge as I'm using the same method as shown in the test for that feature https://github.com/MinecraftForge/MinecraftForge/blob/1.12.x/src/test/java/net/minecraftforge/debug/block/FarmlandWaterTest.java