[1.16] Fakeplayer issue with minecolonies
KySoto opened this issue ยท 4 comments
Industrial Foregoing Version:
industrial-foregoing-1.16.4-3.2.7-7d95990.jar
Titanium Version:
titanium-1.16.4-3.2.4.jar
Crashlog If Applicable (Upload to pastebin/gist):
I created a report on the minecolonies github, and they essentially told me to come here. ldtteam/minecolonies#6375
Minecolonies has a policy of not accepting any responsibility for compatibility issues. As far as they are concerned ALL mods need to comply to their way of doing things.
No, no. Raycoms has a point.
Not knowing who put down a fake player block is a massive security flaw.
Allowing it blindly could possibly lead someone to accidentally destroy their entire colony with a malicious block.
This should be a quick fix on IF's part, and i'll see about fixing this tomorrow.
Is there any word on this getting a fix? The last commenter said they would try to fix it the next day. However it is still open and still an issue 5 months later.