Industrial Revolution

Industrial Revolution

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[REQUEST] Make the basic tool/weapon/armor values configurable

MrLavender opened this issue ยท 0 comments

commented

Description:

Make the basic tool/weapon/armor values configurable, either by data pack or config file.

Reason:

In my opinion some of these values are very strange and inconsistent compared to vanilla. Such as;

https://github.com/GabrielOlvH/Industrial-Revolution/blob/master/src/main/kotlin/me/steven/indrev/tools/IRToolMaterial.kt

  • Mining speeds are too low (steel (4.5) is slower than iron (6.0), bronze (3.5) is slower than stone (4.0))
  • Durability is too high (copper (300) is more durable than iron (250))

https://github.com/GabrielOlvH/Industrial-Revolution/blob/master/src/main/kotlin/me/steven/indrev/armor/IRArmorMaterial.kt

  • Most durability multipliers are too high
  • Copper armor piece values are a bit too high

https://github.com/GabrielOlvH/Industrial-Revolution/blob/master/src/main/kotlin/me/steven/indrev/registry/IRItemRegistry.kt

  • Attack speeds are way too high (2.5 on most basic swords, 2.0 on most basic axes, vanilla is 1.6 for swords and 0.8-1.0 for axes). This results in copper weapons being as good as Netherite in terms of dps (copper sword = 2.5 x 5 = 12.5 dps, netherite sword = 1.6 x 8 = 12.8 dps, copper axe = 2.0 x 6.5 = 13 dps).

Personally I'd like to see these basic early game items much more balanced against vanilla, but probably others will disagree so making them configurable is the best solution.