Mob Sound Localisation
Atlantispy opened this issue ยท 1 comments
Describe the Bug
The sound played by the mobs in the mod seems to originate from the player rather than the mob, not sure if this is being exacerbated by the Sound Physics mod but the Basalt Giant and Shroomloin sound are especially are overpowering.
Reproduction Steps
- Launch 1.18.2 Forge with Infernal Expansion and Sound Physics Remastered installed.
- Enter the Nether
- Locate Shroomloin or Basalt Giant
Expected Result
Sound to be locationally originating from the mob.
Screenshots and Videos
No response
Operating System
Windows 10
Mod Version
2.5.0
Minecraft Version
1.18.2
Forge Version
40.2.0
Other Mods
No crash, but it's a kitchen sink mod pack.
I believe that Creatures and Beasts had a similar issue that was recently fixed.
Additional Context
No response
Duplicate of #406