
infernal exp seems to be incompatible with integrated structures
veccyboi opened this issue ยท 4 comments
Describe the Bug
i recently decided to add some mods to this modpack I'm playing on and added this mod: https://www.curseforge.com/minecraft/mc-mods/idas and its dependencies. the game then proceeded to crash on startup:
crash-2024-09-08_11.16.01-client.txt
i noticed two lines in the crash report that said "net.minecraftforge.fml.ModLoadingException: Infernal Expansion (infernalexp) encountered an error during the common_setup event phase" and "Caused by: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException: @at("CONSTANT") on net/minecraft/client/renderer/blockentity/StructureBlockRenderer::getRenderDistance with priority 999 cannot inject into net/minecraft/client/renderer/blockentity/StructureBlockRenderer::m_142163_()I merged by com.sunekaer.mods.structureexpansion.mixin.StructureBlockRendererMixin with priority 1000 [PREINJECT Applicator Phase -> integrated_api.mixins.json:blocks.StructureBlockRenderMixin -> Prepare Injections -> -> constant$ceo000$getRenderDistance(I)I -> Prepare]"
Reproduction Steps
- have infernal exp 1.18.2-2.5.0 installed
- attempt to install and load Integrated Dungeons and Structures, Integrated API, and Feature NBT Deadlock Be Gone (the two latter ones being required dependencies of the first one)
- the game crashes
Expected Result
the game should load properly
Screenshots and Videos
No response
Operating System
Windows 11
Mod Version
Beta 2.5.0-1
Minecraft Version
1.18.2
Forge Version
40.2.14
Other Mods
full mod list should be provided in crash report (there are over 300 mods in this pack)
Additional Context
No response
Correction for reproduction steps dependencies:
Integrated Dungeons and Structures requires Integrated API, Quark (and AutoRegLib for 1.18-, Zeta for 1.19+), Supplementaries (and Moonlight Lib/Selene), Create, Alex's Mobs (1.18 only, and Citadel), and Feature NBT Deadlock Be Gone (1.18 only)
I'm sure that since I left this open, Infernal Expansion had something to do with it even though the log doesn't make it fairly obvious. Can someone remind me what that was?
I'd like to close this, as it's definitely not a crash with the given combination of mods, and determining which mod combination of the hundreds is of issue is not our duty.
Could not reproduce on both 1.18.2 and 1.19.2
Installed mods (latest versions of all):
Forced crash report: https://mclo.gs/6vOC5bx
Both mods generate structures correctly.