Regarding some errors with the carpets
HM0BL opened this issue ยท 7 comments
When loading my building structures using data packs, carpets may have some incorrect generation, and I wonder if this issue can be
Are you rotating the structure? That might explain the issue. Try manually rotating it with structure blocks and see if one direction is not broken.if it's rotation then the fix is easy on my side.
I seem to have found a solution: when two columns of carpets are placed connected to each other, they will generate correctly naturally. However, I have only checked two structures, so I'm not sure if errors will still occur.
I'm not quite sure, but when the structure generates, sometimes this carpet generates correctly, and sometimes it's like what's shown in my picture. If you rotate it with a structure block, the carpet generates normally.
When it generates correctly, what orientation is the structure? When it fails to generate, what orientation is it? If its always the same direction that is working, that is another thing that might confirm the issue is what I think it is.








