Integrated Crafting

Integrated Crafting

37M Downloads

Reusable items, when using item tag variants, will craft one item per order, ignoring the ones in the system

wolfsilver00 opened this issue ยท 4 comments

commented

Issue type:

  • ๐Ÿ› Bug

Short description:

This setup makes it so that, if I need 1000 ore dusts (this hammer turns an ore into 2 dusts), it will try to build 1000 hammers.

Image

Steps to reproduce the problem:

  1. set up a recipe with a reusable item like in the image
  2. send multiple orders

Expected behaviour:

Craft 1000 dusts,crafting hammers as the last one breaks


Versions:

  • This mod: 1.1.13
  • Minecraft: 1.21.1
  • Mod loader version: NeoForge 21.1.115

Log file:

commented

Thanks for reporting!

commented

Aha, good catch. So when tag variants are not enabled, reusability works fine right?

commented

Aha, good catch. So when tag variants are not enabled, reusability works fine right?

Yup (although I need to do some testing for another bug, in which it will stop the queue if a reusable item is part of it... but still trying to find a good way to get data about it)

commented

Will be fixed in the next release, but will require re-creation (in the logic programmer) of the recipes that cause issues.