
Reusable items, when using item tag variants, will craft one item per order, ignoring the ones in the system
wolfsilver00 opened this issue ยท 4 comments
Issue type:
- ๐ Bug
Short description:
This setup makes it so that, if I need 1000 ore dusts (this hammer turns an ore into 2 dusts), it will try to build 1000 hammers.
Steps to reproduce the problem:
- set up a recipe with a reusable item like in the image
- send multiple orders
Expected behaviour:
Craft 1000 dusts,crafting hammers as the last one breaks
Versions:
- This mod: 1.1.13
- Minecraft: 1.21.1
- Mod loader version: NeoForge 21.1.115
Log file:
Aha, good catch. So when tag variants are not enabled, reusability works fine right?
Aha, good catch. So when tag variants are not enabled, reusability works fine right?
Yup (although I need to do some testing for another bug, in which it will stop the queue if a reusable item is part of it... but still trying to find a good way to get data about it)