Sort order of crafting script when missing items are detected // do it anyway // cancel
7eggert opened this issue · 2 comments
Issue type:
- ➕ Feature request
Short description:
When a crafting tree is presented, the things that do work are presented first and I have to close these job lists first or scroll way down. I'd rather have the things that don't work at the top so I can immediately see the problem.
There is no button to cancel the job order nor to enqueue the things that would work (while I get the missing ingredients); either all the jobs that can be run or just the ones that result in final products. I have to leave and to redo the job order with a manual binary search for the amount I can craft.
Question BTW: Are intermediate products of running jobs being tracked as reserved?
(Also currently in 1.16.4, scrolling does not work so I end up with the missing item just being off-screen)