Crafting jobs stuck, can only be cancelled manually
NoMoreStars opened this issue ยท 4 comments
Apologies for the lackluster submission title, I'm no good with those
This was originally submitted to the Enigmatica 6 Github here
I was asked to submit this bug here by the request of the modpack author.
Issue type:
- ๐ Bug
Short description:
Autocrafting using Integrated Dynamics Integrated Crafting addon seems to be bugged and will frequently get stuck on simple one-stage crafting recipes that cannot be cancelled without manually cancelling them with the Crafting Job Terminal. I created a setup which simply autocrafts a single coal block and outputs it into a nearby chest. The inventory connected to the system containing the coal is a locked Storage Drawer filled with coal with the only other inventory connected to the system being an empty chest.
Steps to reproduce the problem:
- Build a simple autocrafting setup complete with Crafting Job Terminal (make sure crafting writer has the "Ignore Storage Contents" boolean set to false)
- Configure the setup so that items can be extracted from a single slot inventory (ie. Storage Drawer or Mekanism Bins) containing a large amount of coal on one end, and an empty inventory that items can be inserted into on the other end.
- Configure the setup to autocraft coal extracted from the Drawer/Bin into coal blocks and output to the empty inventory on the other end
- Open the chest and continue manually extracting coal blocks into the players inventory as they are crafted
- Continue step 5 until coal blocks are no longer crafted
- Open Crafting Job Terminal and cancel the requested craft
- Open chest again to find a freshly crafted coal block
- Repeat steps 4. to 7.
An example of the setup I used:
Expected behaviour:
Coal blocks should be continuously crafted as they are extracted.
Versions: 1.0.16
- This mod: Integrated Crafting
- Minecraft: 1.16.5
- Forge: 36.2.1
- Modpack: Enigmatica 6 0.5.6-0.5.8
Sounds vaguely similar to #48, #11, but not quite.
@NoMoreStars Could you try reproducing without any other mods installed? So just a pure vanilla + ID setup, in order to rule out issues with other mods.
If you can build such a setup, could you send me the world?
That will help me out a lot when attempting to debug this issue in my dev environment.
Just ran a test as you requested and came out with the same results with a similar setup as seen above, just using a vanilla chest to extract coal this time.
Here's the setup:
Integrated Crafting TEST.zip