Cant create working rotate_3_1_2 operator
Hiranus opened this issue ยท 7 comments
Issue type:
- ๐ Bug
Short description:
I am trying to create rotate_3_1_2 operator and I am able to do it and I can even materialize it, but when i want to use it it errors.
You can test it on operator List Get Or Default
Steps to reproduce the problem:
And then try to use it.
Expected behaviour:
Input parameters are rotated.
Versions:
Log file:
This is what happened on my server (different set of mods) and on singleplayer world (mods as in bug report). I was recommended to use it to merge 2 cards -
Entity +NBT => Bool that returns true if librarian enchanted book matches NBT
Entity -> Bool that returns true if librarian has paper trade
Full tutorial how to merge those was written by @met4000 on InDy discord Link
I would have to create whole setup from scratch and add Quark to the mix (so piston would work on lecterns) but if its needed then I can do it.
but when i want to use it it errors.
What's the error?
You can test it on operator List Get Or Default
Could you share how you use it exactly? (a world share might also be good to have)
It turned out that this recipe works in haskell to create rotate_3_1_2 but in InDy recipe for it is a bit different. It was heavily tested by one of the users on discord and this modified recipe is working, so this issue can be closed.
@rubensworks I obtained another interesting information - This rotate_3_1_2 operator worked for 1.12.2. I'm not sure if this is bug or just change in logic.