[1.16.5] Recipes added to mechanical squeezer are weird
Hiranus opened this issue · 9 comments
Issue type:
- ➕ Feature request
Short description:
Allow first ingredient in squeezers recipes to not have 100% chance. This makes it impossible to use this machine in modpacks to handle squeezer/centrifuge-like recipes that have only one item output that is not 100% chance.
Good example would be Wither Bee that produces comb that has 20% of producing Nether Star.
Another Update - when I tested it in the actual machine it seems like it's JEI that's telling lies. Same script, and rarely I don't get ender pearl but amount of chorus that is in the tank increases, which means that machine handles recipe properly.
Recipes in KubeJS issue were created by their scripts and there is all sorts of wrong stuff happening.
I think that they wanted to do workaround for the issue I reported here. which backfired.
About this ticket issues they were created via vanilla datapack. Here is the code for it:
{ "type": "integrateddynamics:mechanical_squeezer", "item": "minecraft:acacia_leaves", "result": { "fluid": { "fluid": "integrateddynamics:liquid_chorus", "amount": 50 }, "items": [{ "item": "minecraft:ender_pearl", "chance": 0.400 }, { "item": "minecraft:ender_pearl", "chance": 0.400 }] }, "duration": 15 }
Hopefully this will be easy change for you, that can still be released for 1.16.5 which will, in turn, allow KubeJS team to make their support for your amazing mod work properly.
By the way, if you want some quicker exchange please reach me on your discord, I have nick Hiran there.
There is also this KubeJS-Mods/KubeJS#297 that I created. seems like there is some weird stuff happening with recipes.
Looks like it was just a bug with the JEI integration indeed. New release coming soon. Thanks for figuring this all out @Hiranus! :-)
When new release @rubensworks ?