[Shader issue] Issue with ComplementaryUnbound shaders
ArsiTheFox opened this issue ยท 6 comments
Issue type:
- ๐ Bug
Modpack: ATM9 1.20.1
Modloader: Forge 47.2.19
Issue:
I am using the ComplementaryUnbound shaders and I don't know if I would consider this a bug or not.... but it seems from many tests that the Display panel fails to render the text unless very close to it.
Vid of the issue: https://puu.sh/JZJ99.mp4
Could you try increasing partOverlayRenderdistance
in the ID config file?
If that doesn't help, I'd suggest reporting it at the issue tracker of this shader, as I suspect there will be nothing I could do about this from my end.
No such thing shows of that parameter except from the mod config... I did try the mod with many other shaders and it does seem it is an issue with the Complementary shaders so I guess this isn't a bug with the mod....
Maybe the rendering of the text is angry with their shader pipeline
New development, found out the text doesn't immediately vanish
https://puu.sh/JZMXw.mp4
No such thing shows of that parameter except from the mod config... I did try the mod with many other shaders and it does seem it is an issue with the Complementary shaders so I guess this isn't a bug with the mod....
I see. Best to take up with the Complementary shaders then I guess.
Happy to make changes here if the mod author would deem it necessary! :-)
Closing this issue here in the meantime.