Refrencing another variable card causes repeated game crash and loss of acess to world
BrandonThomas02 opened this issue ยท 1 comments
Issue type:
- ๐ Bug
Short description:
Referencing another variable card in a network causes crash to desktop
Steps to reproduce the problem:
- place variable store connected to a cable with a block reader facing a furnace (works with any block or tile entity)
- in the block reader, get the nbt data of the block (id 0)
- create a variable string with the value "id" (without quotations) (id 1)
- create a variable using the NBT.getTag() with the nbt data being the data obtained from the block reader and the tag being the id string (id 2)
- add a Display Panel to the cables connected to the furnace and variable store
- place variables id 0 and 1 (steps 2 and 3) into the variable store
- place the variable id 2 (step 4) into the display panel
- game crashes
Expected behaviour:
id "minecraft:furnace" should appear on the display panel (or whatever block the block reader is facing)
Versions:
- This mod: IntegratedDynamics-1.20.4-neoforge-1.21.5
- Minecraft: 1.20.4
- Forge: neoforge 20.4.237