Energy battery is hard capped at 2000FE/t, regardless of how the whole network is configured and the capacity of the battery
Vectrobe opened this issue ยท 2 comments
Issue type:
- ๐ Bug
Short description:
The energy battery acts as an energy buffer in the ID network, with the one catch that it doesnt specifically require being attached to an interface, but of course you can use interfaces directly on them if you wished, this part is all fine and works.
The problem however is that for some reason the battery will never allow more than 2000 FE/t to be removed from it, while at the same time it will accept an input as high as its storable capacity allowed, doesnt matter how the import and export interfaces are configured, their FE limits (eg "1,000,000"), or their counts.
Steps to reproduce the problem:
simple network can consist of a battery, with some cable going to an importer and exporter, use the base settings but bump the default throughput above 2000 or use the 'long energy export amount' aspect, doesnt matter which
so long as the energy input from any source of any kind is above 2000, the battery will never be discharged
Expected behaviour:
battery needs to be dischargable as much as the export busses allowed, since most mods will require the use of above 2000 FE/t anyway, otherwise the battery is just completely useless even as just a small energy buffer (of which one is always needed for using import and export tunnels on the same network)
Versions:
- This mod: 1.26.0
- Minecraft: 1.21.1
- Mod loader version: 21.1.169
Log file:
Transfer rates of batteries are capped based on their capacity.
The transfer rate can be configured like this: https://github.com/CyclopsMC/IntegratedDynamics/blob/master-1.21-lts/src/main/java/org/cyclops/integrateddynamics/block/BlockEnergyBatteryConfig.java#L38-L42C23
since most mods will require the use of above 2000 FE/t anyway
Which mods cause problems for you, and what rates do they require?
Would creating larger batteries (with higher rates) solve the problem for you?
Definitely open to modifying the default config values if I can see a good case for it.
A Minecraft mod to take full and automated control of your appliances. - CyclopsMC/IntegratedDynamics