Integrated Dynamics

Integrated Dynamics

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entity reader changes

LeChuckXIV opened this issue ยท 2 comments

commented

not sure if this is intended, but with the new entity system it has broken systems that rely on item/entity name, for example i had a system that would read the entity name sand and emit a redstone signal if it was there, now this is impossible as the entity id constantly changes, if this is not a bug, how would i go about getting the entity's name?

commented

Hmm, I didn't take this case into account when making the entity name change. I'll make sure to add something in the next update that will make it possible to fix your system.

In the meantime you should be able to work with the NBT operators.

commented

Note to self: related to this, player names are always "null (...)"