Integrated Dynamics

Integrated Dynamics

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Extra-Dimensional Reader "Tick time"

ouroborus opened this issue ยท 3 comments

commented

Issue type:

  • ๐Ÿ› Bug?
  • โ“ Question

Description:

What does the "Tick time" value in the Extra-Dimensional Reader actually show? Its description says "The average tick time in milliseconds for the server" which, to me, seems like it should be around 50. However, the number shown is ~18,000,000 ยฑ 2,000,000.

image


Versions:

  • IntegratedDynamics: 1.12.2-0.9.8
  • CyclopsCore: 1.12.2-0.10.24
  • Minecraft: 1.12.2
  • Forge: 14.23.1.2570
commented

The description is wrong indeed, the unit is nanoseconds. This has actually been just fixed in the latest version.

commented

@rubensworks One tick would be 50,000,000ns, about 2.5 times what I'm getting. What is it actually measuring? Is it the time taken to actually process a tick that's being measured (as opposed to the usual measurement of time between the beginning of one tick and the next)?

commented

Yes, it's the actual time to process a single tick. So in your case, you have a lot of server processing power left until you reach that limit of 50ms per tick, after which you would encounter server lag.