Problem using Item Extractor with nbt.integer process.
Exanadu opened this issue ยท 2 comments
Issue type: Pulling only Astral sorcery crystals with 900 size from once chest to the other using item extractor.
- ๐ Bug
Short description: For just a basic test I have setup 2 chests, 1 with item interface and inventory reader. One with item extractor and a var store to connect them all. I created a slot item from chest #1 to read the crystal inside. step 2, created NBT ITEM from that to get the crystal information, step 3 created string for astralsorcery, step 3, created NBT TAG to get the string info, step 4 Created String crystalProperties, Step 5 created NBT Tag to get that string info, step 6, created string size, step 7, used NBT.integer to read the size number, step 8 created an integer of 900, step 9 created a == Boolean between the size integer and 900 integer and got my card for the exporter which should pull any crystal that is = 900 from slot 1 of chest 1.
Expected behavior: Should pull only the 900 size crystals.
Actual behavior: when no 900 crystal is in Chest #1 all of the other crystals stay as they should, however as soon as a 900 crystal hits slot one chest #2 pulls all of the crystals in after the 900 size one is pulled even if they are not == 900
Versions:
- This mod: IntegratedDynamics-1.12.2-0.10.3
- CyclopsCore: CyclopsCore-1.12.2-0.11.1
- Minecraft: 1.12.2
- Forge: 14.23.1.2601
Not a bug, that's just the wrong way to do that. You have to make a predicate that checks the item, not read it with an inventory reader.