Integrated Dynamics

Integrated Dynamics

63M Downloads

"Skipped loading part from network" spam during server startup when cables are moved with Quark

ouroborus opened this issue ยท 7 comments

commented

Issue type:

  • ๐Ÿ› Bug

Log spam towards end of server startup sequence.

The location reported in the logs is the isolated cable adjacent to the piston in this screenshot:

2018-06-20_21 22 01


Versions:

  • This mod: 0.11.12
  • Minecraft: 1.12.2
  • Forge: 14.23.4.2705

Log file:

latest.log (spam starts at line 8591, towards the end of the file)

commented

Are you by any chance using Quark? Because movement by pistons is unsupported at the moment: #309.

In any case, the console spam should not be happening.

commented

Actually, this looks like the same problem as #564, so I'll be tracking this there.

commented

ATM3 which includes Quark.

commented

Any chance that there's a way to get networks to re-update after the server calms down, after start-up? That's the reason for even trying this thing with the pistons. The white block toggles the piston every 30 seconds to get the network to reconfigure. Seems like ID doesn't handle startup all that well when loading alongside other mods.

commented

So you basically want an automatable network reset feature? Sounds useful for debugging. Could you make an issue for it?

commented

Well, there's #574. I think ideally, a broken network should try resetting itself automatically every few minutes. Sure, spam the log with whatever is breaking as well as auto-repair notices. That way it'll get reported more often and maybe be easier to diagnose as well as actually keeping failed networks working in situations where failure is intermittent.

commented

Well, there's #574.

Ha, forgot about that one. The list of feature requests is getting way too long...

I think ideally, a broken network should try resetting itself automatically every few minutes.

That would be a good fallback. Ideally, it shouldn't break if the first place though :-)