Integrated Dynamics

Integrated Dynamics

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Add support for StackUp! (64+ stack sizes)

DBotThePony opened this issue ยท 2 comments

commented

Issue type:

  • ๐Ÿ› Bug

Short description:

Like typed in description. You can not put a stack bigger size of 64 into machine's input slots (when stack can be bigger than 64 items, for example, modified by StackUp! mod. But this problem is present on each mod based on Cyclops Core)

Machine's output slots "eat" items when their stack size exceed 64 items

Video

Steps to reproduce the problem:

  1. Install a mod with stack sizes bigger than 64 (or install and setup StackUp!)
  2. Put down a machine and power it (Example: Mechanical Squeezer)
  3. Give it input bigger than 64 (Example: Menril Logs)
  4. It will refuse to accept more than 64 items per slot
  5. When stacksize of output slot reaches 64, new items will be eaten by the machine into void

Versions:

  • This mod: 0.11.18
  • Minecraft: 1.12.2
  • Forge: Build 2772
commented

It sounds like this StackUp! is changing some fundamental properties of MC, so it's normal that this breaks a bunch of things. Ideally, this should be fixed on their end, but I'm open to PRs to fix this here (and in CyclopsCore).

commented

It do change, it patch a lot of ItemStack methods. Hover over it's page - https://minecraft.curseforge.com/projects/stackup

One thing is - Most of mods work properly (visual or some minor issues) - AE2 refuse to accept >64 items but every other interaction is fine (e.g. >64 in output slot, or shift-craft works properly), EnderIO doesn't render >64 stacks, they stay at 64. RebornCore mods work properly, as well as others. And only CyclopsCore mods refuse to work right.

Minecraft CurseForge
What's a stack limit?