Integrated Dynamics

Integrated Dynamics

63M Downloads

Weird behavior with patient bags from Lootbags mod

Opened this issue ยท 3 comments

commented

Issue type:

  • ๐Ÿ› Bug

Short description:

player simulator dupes patient bags when shift clicking the bag into the inventory it got it from

Steps to reproduce the problem:

install integrated dynamics and integrated tunnels along side lootbags

  1. create a setup like this https://imgur.com/QvLGqVN
  2. setup player interface to click with any item
  3. change it to sneak true leave all other options default
  4. place patient bag into chest

Expected behaviour:

bag should be opened into chest until it turns into a nether star


Versions:

  • This mod: 0.11.18
  • Minecraft: 1.12.2
  • Forge: 14.23.5.2768

Log file:

commented

I also noticed the duped bags vanish if you pick them up

commented

This is supposed to happen. Those "duped" bags are just the empty opened bags. Normally when you open any loot bag by shift right clicking it on a chest it dumps the contents of the loot bag into the chest and when an empty loot bag is in the players inventory it is automatically deleted. But because you are opening the loot bag from a chest using the player simulator it dumps the contents of the loot bag into the receiving chest and the empty loot bag is left behind and is only automatically deleted if the player picks it up. In any loot bag opener you make using the player simulator you have to set up something to get rid of these empty loot bags.

commented

Thanks for the information @Unbox101! I'm closing this issue in that case.

If anyone does not agree with this, please let me know.