CT Integration for Mechanical Drying Basin ignores input quantity
pyure opened this issue ยท 3 comments
Issue type:
- ๐ Bug
Short description:
CraftTweaker integration for Mechanical Drying Basin seems to ignore number of items in inputstack.
Steps to reproduce the problem:
var pulpedBiomass = <thermalfoundation:material:816>;
mods.integrateddynamics.MechanicalDryingBasin.addRecipe(pulpedBiomass * 8, null, <minecraft:dirt>, <liquid:methane> * 240, 620);
Machine will produce 240mb output (good) but consume a single pulpedBiomass (bad).
Expected behaviour:
Should consume 8 pulpedBiomass rather than 1.
Versions:
- This mod: IntegratedDynamics-1.12.2-1.0.11.jar
- Minecraft: 1.12.2
- Forge: 2815
Possible Interest:
JEI visibly reflects the correct recipe (8 pulped biomass), but clicking the "+" button automatically places just 1 pulped biomass into the input slot.
This might even be a restriction in the Mechanical Drying Basin's code, will have to implement some new things for that.